演算法升級
玩到天荒地老
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace MyHomework._1229 {
public partial class FrmGameV3 : Form {
int allIndex;
int btnSize;
int btnSpacing;
public FrmGameV3() {
InitializeComponent();
btnSize = int.Parse(textBox1.Text);
btnSpacing = int.Parse(textBox2.Text);
allIndex = int.Parse(textBox3.Text) - 1;
for (int i = 0; i <= allIndex; i++) {
for (int j = 0; j <= allIndex; j++) {
Button btn = new Button();
btn.Click += new EventHandler(btn_Click);
btn.Font = new System.Drawing.Font("微軟正黑體", 16.2F, FontStyle.Regular, GraphicsUnit.Point, ((byte)(136)));
btn.Location = new System.Drawing.Point(20 + (j * (btnSize + btnSpacing)), 80 + (i * (btnSize + btnSpacing)));
btn.Name = "btn" + i + j;
btn.Size = new System.Drawing.Size(btnSize, btnSize);
btn.TabIndex = int.Parse((i + "" + j));
btn.UseVisualStyleBackColor = true;
this.Controls.Add(btn);
}
}
}
void btn_Click(object sender, EventArgs e) {
if (((Button)sender).Text == "") {
string who = b ? "X" : "O";
((Button)sender).Text = who;
((Button)sender).ForeColor = b ? Color.Blue : Color.Green;
int y = int.Parse(((Button)sender).Name.Substring(3, 1));
int x = int.Parse(((Button)sender).Name.Substring(4, 1));
//MessageBox.Show(x + "" + y);
win = false;
for (int part = 1; part <= 4; part++) {
int count = 0;
for (int i = 0; i <= allIndex; i++) {
Button btn;
switch (part) {
case 1:
btn = (Button)Controls.Find("btn" + y + i, true)[0];
break;
case 2:
btn = (Button)Controls.Find("btn" + i + x, true)[0];
break;
case 3:
btn = (Button)Controls.Find("btn" + i + i, true)[0];
break;
case 4:
btn = (Button)Controls.Find("btn" + i + (allIndex - i), true)[0];
break;
default:
btn = null;
break;
}
if (btn.Text == who && btn != null) count++;
}
if (count == (allIndex + 1)) {
win = true;
break;
}
}
if (win) {
MessageBox.Show(who + "贏");
doClear();
}
if (doCheckTie()) {
MessageBox.Show("平手");
doClear();
}
b = !b;
}
}
//檢查平平手
private bool doCheckTie() {
bool ckSpace = false;
for (int i = 0; i <= allIndex; i++) {
for (int j = 0; j <= allIndex; j++) {
Button btn = (Button)Controls.Find("btn" + i + j, true)[0];
if (btn.Text == "") ckSpace = true;
}
}
if (ckSpace) {
return false; //有空字串沒平手
} else {
return true; //沒空字串平手
}
}
//美送勝阿
private void buttonclear_Click(object sender, EventArgs e) {
doClear();
}
//清空
private void doClear() {
for (int i = 0; i <= allIndex; i++) {
for (int j = 0; j <= allIndex; j++) {
Button btn = (Button)Controls.Find("btn" + i + j, true)[0];
btn.Text = "";
btn.BackColor = SystemColors.Control;
btn.UseVisualStyleBackColor = true;
}
}
}
private bool b; //OX旗標
private bool win;//是否贏
private void button1_Click(object sender, EventArgs e) {
for (int i = 0; i <= allIndex; i++) {
for (int j = 0; j <= allIndex; j++) {
Button btn = (Button)Controls.Find("btn" + i + j, true)[0];
this.Controls.Remove(btn);
}
}
btnSize = int.Parse(textBox1.Text);
btnSpacing = int.Parse(textBox2.Text);
allIndex = int.Parse(textBox3.Text) - 1;
for (int i = 0; i <= allIndex; i++) {
for (int j = 0; j <= allIndex; j++) {
Button btn = new Button();
btn.Click += new EventHandler(btn_Click);
btn.Font = new System.Drawing.Font("微軟正黑體", 16.2F, FontStyle.Regular, GraphicsUnit.Point, ((byte)(136)));
btn.Location = new System.Drawing.Point(20 + (j * (btnSize + btnSpacing)), 80 + (i * (btnSize + btnSpacing)));
btn.Name = "btn" + i + j;
btn.Size = new System.Drawing.Size(btnSize, btnSize);
btn.TabIndex = int.Parse((i + "" + j));
btn.UseVisualStyleBackColor = true;
this.Controls.Add(btn);
}
}
}
}
}
2013/1/8 彩色版
using System;
using System.Drawing;
using System.Windows.Forms;
namespace TicTacChess
{
public partial class Form1 : Form
{
#region 變數
private enum LineWay { 直, 橫, 正斜, 反斜 }
private int line;
private int btnSize;
private int btnSpacing;
private int allCells;
private int steps = 0;
private bool changeSideFlag;
#endregion 變數
#region 事件
public Form1()
{
InitializeComponent();
setUp();
}
private void SetUp_btn_Click(object sender, EventArgs e)
{
Area_pan.Controls.Clear();
setUp();
}
private void Clear_btn_Click(object sender, EventArgs e)
{
doClear();
}
private void btn_Click(object sender, EventArgs e)
{
Button thisBtn = (Button)sender;
if (!string.IsNullOrEmpty(thisBtn.Text)) return;
string who = changeSideFlag ? "X" : "O";
thisBtn.Text = who;
thisBtn.ForeColor = changeSideFlag
? Color.Blue : Color.Green;
int x = int.Parse(thisBtn.Name.Substring(3, 1));
int y = int.Parse(thisBtn.Name.Substring(4, 1));
for (int part = 0; part < 4; part++)
{
int count = 0;
for (int i = 0; i < line; i++)
{
string name = string.Empty;
switch (part)
{
case (int)LineWay.直:
name = "btn" + x + i;//X固定
break;
case (int)LineWay.橫:
name = "btn" + i + y;//Y固定
break;
case (int)LineWay.反斜:
name = "btn" + i + i;//+X+Y
break;
case (int)LineWay.正斜:
name = "btn" + i + (line - 1 - i);//+X-Y
break;
default:
break;
}
if (!string.IsNullOrEmpty(name))
{
Button btn = (Button)Controls.Find(name, true)[0];
if (btn.Text == who) count++;
}
}
if (count == line)
{
MessageBox.Show(who + "贏");
doClear();
break;
}
}
if (steps == allCells)
{
MessageBox.Show("平手");
doClear();
}
changeSideFlag = !changeSideFlag;
steps++;
}
#endregion 事件
#region Sub
private void setUp()
{
btnSize = int.Parse(Size_tb.Text);
btnSpacing = int.Parse(Spacing_tb.Text);
line = int.Parse(Line_tb.Text);
allCells = line * line;
for (int i = 0; i < line; i++)
{
for (int j = 0; j < line; j++)
{
Button btn = new Button();
btn.Click += new EventHandler(btn_Click);
btn.Font = new System.Drawing.Font("微軟正黑體", 16.2F, FontStyle.Regular, GraphicsUnit.Point, ((byte)(136)));
btn.Location = new System.Drawing.Point(20 + (j * (btnSize +
btnSpacing)), 20 + (i * (btnSize + btnSpacing)));
btn.Name = "btn" + i + j;
btn.Size = new System.Drawing.Size(btnSize, btnSize);
btn.TabIndex = int.Parse((i + "" + j));
btn.UseVisualStyleBackColor
= true;
Area_pan.Controls.Add(btn);
}
}
}
private void doClear()
{
foreach (Button btn in Area_pan.Controls)
{
btn.Text = string.Empty;
btn.BackColor = SystemColors.Control;
btn.UseVisualStyleBackColor = true;
}
steps = 0;
}
#endregion Sub
}
}
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